The upcoming standalone Other Dust is a post-apocalyptic game set in the ashes of Terra after the cataclysmic destruction unleashed by the Scream. It has been two hundred years since the Mandate fell in dust and radioactive flames, and now the PCs are among the handful of savages, scroungers, and hard-bitten survivalists who struggle to make something better out of the welter of chaos and nanomutation that infests humanity’s birthplace. While the basic game system of Other Dust is identical to that of Stars Without Number, the genre requires a few supplementary rules to help cover situations common to such a desperate situation. Aside from hunting and foraging guidelines and rules for starvation, thirst, and nanoinfection, equipment is much more important in a post-apocalyptic setting than in the default space-operatic world of Stars Without Number.
In a savage hellscape of radiation and cannibal mutants, you don’t just buy a new spear when your old one is broken in the guts of a runaway warbot armature. Reliable vendors of reloaded ammunition and refurbished power armor are also in short supply. Some of the richest or most secure Enclaves might have such peddlers, and it might be that you’ve got enough food or technology to convince them to part with their wares, but often as not you’re going to need to either salvage your gear from your enemies, get it from grateful allies, or build it yourself. Below the cut, you’ll find an the current draft rules for scroungers and survivalists who want to put together their own gear.